
Gameplay in Heroes of Might and Magic III consists primarily of turn-based exploration within a two-dimensional overworld map and turn-based combat between opposing armies on a hexagonal grid. Gameplay Subterranean areas are a significant new addition in Heroes III, increasing the potential size of maps. In addition to these chapters, which depict the conflict from either side, Heroes III also contains campaigns featuring parties with no true allegiance to either side, including a mercenary under the employ of Tatalia and Krewlod, and the people of the Contested Lands, who seek to gain independence from their neighbors, Erathia and AvLee. The necromancers make a crucial miscalculation, however, as Gryphonheart proves to be so powerful upon his revivification that he cannot be properly controlled, forcing his creators into an alliance of convenience with Queen Catherine in order to destroy the lich before it becomes unstoppable. The elves of AvLee besiege Eeofol but are unable to rescue the King in the meantime, Catherine wages war against the Nighon, forcing them back to their holdings in the east.Īs these events transpire, the assassins of King Gryphonheart, the necromancers of Deyja, prepare to resurrect the fallen monarch as a lich, figuring that such a powerful personage in life would be equally mighty in death. Unfortunately, she soon receives news from Lucifer Kreegan that her lost husband King Roland is in fact being held captive within Eeofol. By forging alliances with the wizards and elves of Antagarich, Queen Catherine is able to push into Erathia and retake its capital of Steadwick, securing much of Erathia in the process. After being compelled to return to her homeland by the death of her father, Nicolas Gryphonheart, and the subsequent invasion of his kingdom, Catherine sets out to retake Erathia from the hostile Nighon and Eeofol armies. The main protagonist of the tale is Queen Catherine Ironfist, the wife of King Roland Ironfist, who vanished suddenly prior to the events of the game.
#Heroes of might and magic 3 gameplay series
Heroes III and its seven campaigns depict a series of events from a number of different perspectives, be they good, evil, or neutral. Plot Queen Catherine takes center stage in Heroes III. A console port of Heroes III was also in development for the Sega Dreamcast, though this version was ultimately cancelled. Heroes III and its expansions have also appeared in numerous game compilations, including Heroes of Might and Magic Millennium, Heroes of Might and Magic Trilogy, Heroes of Might and Magic Platinum Edition, and Heroes of Might and Magic Complete Edition. Each of them includes a number of new single-player campaigns, and Armageddon's Blade is also notable for introducing a ninth faction, the Conflux, which incorporates units that had previously been considered neutral. Unlike The Price of Loyalty, the expansion to Heroes II, both of these add-on packs were created by New World Computing itself. Heroes III was augmented later on by 1999's Heroes of Might and Magic III: Armageddon's Blade and 2000's Heroes of Might and Magic III: The Shadow of Death, with the latter being a stand-alone release that also included the main game. In addition to gameplay alterations, pre-rendered graphics take the place of the hand-drawn visuals used previously. Heroes III also introduces subterranean overworld areas that can effectively double the size of a map, while faction towns are differentiated from one another more noticeably with a larger number of unique buildings.

Further attempts are made to individualize heroes through special skills and statistics that each possesses, and equipping artifacts is handled through a new paper doll inventory system. The number of factions has been increased from six to eight, and all faction units have the ability to be upgraded to more powerful versions.


The maximum army size has been increased to seven, as opposed to five in Heroes and Heroes II, and the scale of the game's battlefields has likewise been increased. The overarching gameplay is very much in line with previous Heroes games, though a number of noticeable changes have been made. Developed by New World Computing (and ported to Linux by Loki Entertainment), Heroes III is, like its predecessors, a game of turn-based conquest in a medieval fantasy world, where players direct one or more heroes with the intent of gathering resources and martial strength with which to defeat other players, either human or A.I.

#Heroes of might and magic 3 gameplay Pc
Released in 1999 for the PC and Macintosh by the 3DO Company, Heroes of Might and Magic III: The Restoration of Erathia is the third iteration in designer Jon Van Caneghem's Heroes of Might and Magic series. Overview The Heroes III Main Menu (prior to expansions)
