
With that in mind, and with a quick eye over those card lists, I would recommend that new players consider starting with a White/Red or Green/Red deck. No prizes for guessing that the primary foil for black is white. Magic has a level of colour opposition, meaning certain colours work better against certain other colours. Second, I didn't realise that the first stage of the single player campaign is against mainly black decks. At that point, however I was missing two important bits of information.įirst, all the deck lists are now online. I ended up sticking with a Black/Red deck, which I found workable and fun to play. Now, much as I love the game, I wasn't able to try them all. Unfortunately, most of them aren't particularly good, containing little but weak cards with weak synergies between their effects. Unless you pay for one of the packages with more cards, obviously.īut presuming you want to do things on the cheap, you need to chose a deck you like. This is a very important choice because while you can swap your starter deck any time you like in your attempts to beat Polis Crusher, once he's down you're stuck with that deck as your set of starter cards for the rest of the game. You're forced to chose a pre-built, two-colour deck of sixty cards with twenty six lands.
Magic duels reddit full#
When you're ready to face Polis Crusher in your first full game during the sixth tutorial level, you'll need to pick a deck. A lot of apparently useless or confusing cards suddenly seem extremely powerful once properly understood. If a card says it affects "every enchantment" then it affects every enchantment, yours and your opponents. It's also worth pointing out that you need to take the card text literally. When you see one, tap the card to bring up full view and you'll get an information button that should explain what the keyword means. Stay with the helpful pop-ups that game provides during play until you're sure you've learned what they're urging upon you.Įven once you've been through the first five tutorial levels, there's still a number of card effects you won't have come across before. Magic is a deep and complex game, and it takes time to fully digest both. Listen carefully to those soothing dulcet tones and take careful note of what they tell you. If you don't know the rules to Magic, don't be ashamed of telling the game as much and letting it guide you through all the tutorial stages. So to save you the toil - and the antiseptic - we've tried to smooth the edges off the experience with a useful extension to those useful tutorials. However, as our glowing review of the game made clear, it is entirely worth the risk.

A wall made of cards, mind, but they're edge on and made of sturdy cardboard and we all know how much paper cuts can smart.

With it's cut-down card selection and extensive tutorials, the 2015 iteration of Magic: Duels of the Planeswalkers is very clearly aimed at people new to the grand-daddy of collectible card games.īut for a neophyte it can still feel like being thrown hard against a wall.
